Kiltia <Faram>
Dynamis | Golem
The Goblet | Ward 28 | Plot 13
IC: A small collective of Dalmascan volunteers who are working to reclaim and restore a Kiltian temple in Valnain from its conversion to a munitions warehouse by the IVth Imperial Legion.OOC: A small collective of roleplayers with severe altitis who love Dalmasca. We're slowly but surely building a group narrative and homebrew setting where a wide variety of characters, stories, and genres are welcome. Feel free to visit the Temple (FC house) and see what we've got so far.
If you have some ideas and would like to write with us, please reach out! Your character can be located anywhere (ideally on a NA data center so you can visit the Temple), but any Golem characters are welcome to join the FC.In-game, you can send tells or letters to Alaric Kilgannon@Coeurl or Nevzeta Sjasaris@Golem. You can also send a message to @mycorrhizome on Discord.
Coming soon...
A former guardian returns home, a mysterious reunion that may not be so welcomed, new acquaintanceships formed, and a stray bullet caught from a spriggan wielding a firearm.
Eider's usual closing shift at the kebab shop is sensationally interrupted by an airship crash right in the middle of town. What's she to do but take the badly wounded, unconscious aegyl that she finds up to the old temple on the hill? Surely the chirurgeon there won't mind the midnight call.
Two former Woods-warders are tasked with securing and cleaning out the temple. They begin in the attic. Who knows what's up there? They discover Estebeni, the aegyl, hiding out as she continues to recover, as well as some live rogue magitek bits hidden in a storage crate.
To be continued...
A Kiltian temple in Valnain, Dalmasca, restored and reclaimed by volunteers. Serves as a cultural community center and a sanctuary for those in need. (Golem Goblet Ward 28 Plot 13)
A secluded alcove looted and damaged over the course of the Imperial Occupation. It has now been converted into temporary housing. (FC Room #13)
Once used by Garleans to store supplies, has a secret of its own. (FC Room #8)
A traditional Dalmascan room for cleansing and relaxing. Through steam, heat, and massage, people can gather to social interactions. (FC Room #11)
Run by a Chirurgeon who formerly served the Dalmascan Royal Army. Open to all Dalmascans and travelers for medical care. (FC Room #1)
Buried behind the wine cellar lies a safehouse, newly refurbished and ready to provide sanctuary to those in need of it. (FC Room #9)
A nearly-forgotten room underneath the temple. It seems nobody has been in here in at least a decade, but isn't wine better with time? (FC Room #7)
An open-air marketplace in Valnain. (Golem Goblet Ward 28 Plot 43)
A gaol designated by the Rumta-Zaraam for the detainment of war criminals apprehended within former Dalmasca Superior and Inferior. (Golem Goblet Ward 28 Sultana's Breath Wing 1 Apt #5)
Council chambers of Liberated Dalmasca's provisional ruling assembly. Valnain operational base for the Rumta-Zaraam. Limited archive access. (Golem Goblet Ward 21 Plot 19)